Parisa Nezami; Seyed Mahdi Sharifi; Abbas Nargesian; Mehran Rezvani
Abstract
In today's age where competition and the challenge of survival have become so important to all organizations, social media news channels are no exception; As we can see, failed news channels are quickly depleted and deleted. In such a situation, having a reputation and maintaining it and optimizing the ...
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In today's age where competition and the challenge of survival have become so important to all organizations, social media news channels are no exception; As we can see, failed news channels are quickly depleted and deleted. In such a situation, having a reputation and maintaining it and optimizing the channel credibility is one of the most essential tools to promote the activity of news media in messaging networks. The present study uses an interpretive approach and a qualitative method to provide a model of the media reputation of news messaging channels. The strategy of this research is the data theory of the foundation based on the Glaser approach and the method of data analysis is also based on the Glaser coding steps. The study population is managers and experts active in the field of cyberspace and news media. In this regard, in-depth interviews with 11 managers and experts who have sufficient knowledge and understanding of social media, especially the field of news in cyberspace and messengers. done. In order to provide a model according to the results of interviews and analyzes, the family of six thirty Glaser was used. The result of the research, finally, 7 categories including the central category of "professional and committed management", the categories of "ethical requirements", "professional characteristics of news", "interactive environment", "competitive environment", "infrastructure and accessibility of messengers" and finally, " The media reputation of the news messengers' channel has also been a consequence.
Razieh farshid; faezehsadat bahrololoumi tabatabai; nosrat riahinia
Abstract
The purpose of this study is to analyze and compare the concepts of media literacy and computer literacy based on the works indexed in the Web of Science .The present study is applied in terms of purpose and descriptive in terms of methodology with a scientometric approach in which network analysis techniques ...
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The purpose of this study is to analyze and compare the concepts of media literacy and computer literacy based on the works indexed in the Web of Science .The present study is applied in terms of purpose and descriptive in terms of methodology with a scientometric approach in which network analysis techniques have been used. The research community of scientific products is related to the subject of media literacy and computer literacy.Findings indicate that 1736 works have been indexed in the field of media literacy and 772 works in the field of computer literacy. Fedro in the field of media literacy and Grasser AC have the most products in the field of computer literacy. Among the countries, the United States is in the first place in two areas, among which Iran with 11 works is in the position of 31 computer literacy and with 8 works is in the position of 19 media literacy. The co-occurence of media literacy works was 9 clusters and computer literacy works were 6 clusters. There are 327 common keywords in the thematic clusters of these two domains. Also, paying attention to the field of media literacy and computer literacy as one of the components of society can play an important role in the growth and promotion of individuals. In the analysis and results of the present study, suggestions were made for managers and politicians to better clarify the issues in this area and to invest better in its development.
Farid Mohammadi; Seyed Vahid Aqili; Mohammad Javad Rezaeian
Abstract
Today’s world has experienced a major revolution in the way that stories are told. Content producers embrace new technologies such as AR, MR and VR to narrate their stories. Hunger in LA is considered as the first piece of immersive journalism produced by Nonny de la Pena where narration was supplemented ...
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Today’s world has experienced a major revolution in the way that stories are told. Content producers embrace new technologies such as AR, MR and VR to narrate their stories. Hunger in LA is considered as the first piece of immersive journalism produced by Nonny de la Pena where narration was supplemented with new technology in order to provide users with a first-person experience. Immersive journalism as a new concept provides an interactive, first-person experience with news stories, which can boost empathy. However, immersive journalism faces ethical challenges that need to be tackled. By conducting interviews with 20 experts, which were analyzed by constant comparative technique, this paper examines the ethical dilemmas raised by immersive journalism regarding the journalist’s perspective and the side effects that it might have on users. The findings reveal that immersive journalism producers should consider the existence of a paradox which has made journalistic pieces only accessible to a minority of people though they are supposed to be publicly available, pay very close attention to radical shifts in the way stories are told and impose regulations to guarantee transparency, truthfulness, responsible storytelling and data gathering, and children protection. In terms of the side effects on users, it also suggests that immersive journalism not only involves the risks associated with a significant subjective opinion portrayed on issues, loss of realism and direction, manipulation of the scene and deep fake but also needs complete awareness of how content impacts the viewer.
Sadegh Hamedinasab; Hamideh Pakmehr; Ali Asgari
Abstract
The purpose of this study was to investigate the relationship between the use of social networks and students' preferred teaching styles of teachers with the mediating role of their learning styles. The present study is descriptive and correlational. The statistical population was all students of Farhangian ...
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The purpose of this study was to investigate the relationship between the use of social networks and students' preferred teaching styles of teachers with the mediating role of their learning styles. The present study is descriptive and correlational. The statistical population was all students of Farhangian University, Shahid Bahonar Campus in Birjand who were studying in the academic year 1399-1400. A total of 156 teacher students were selected as the sample size by the available sampling method. Data collection tools included the Learning Styles Questionnaire, the Preferred Teaching Style Questionnaire, and the Social Network Questionnaire. The reliability of the instruments was confirmed using Cronbach's alpha coefficient and their validity was confirmed using confirmatory factor analysis and correlation between components. Findings showed that the direct effect of using social networks on teaching styles and also the direct effect of learning styles on teaching styles were significant, but the direct effect of using social networks on learning styles was not significant. In addition, the indirect effect of using social networks on teaching styles through learning styles was not significant. Therefore, it is not possible to predict their preferred teaching styles through the use of social networks due to student-teacher learning styles.
Fatemeh Golabi; Mohammad Abbaszadeh; Tavakkol Aghayari Hir; Sajjad Mesgarzadeh
Abstract
n this qualitative study, by studying the car fans' pages on Instagram based on the Butler Performative identity approach, not only the way of performing the gender identity of the woman or the female subject was determined, but also an attempt was made to examine and argue the discourse shaping such ...
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n this qualitative study, by studying the car fans' pages on Instagram based on the Butler Performative identity approach, not only the way of performing the gender identity of the woman or the female subject was determined, but also an attempt was made to examine and argue the discourse shaping such performance. Findings based on participants' perceptions showed that women objectify their existence through their sexual body behaviors. They perceive their body as a commodity in which they can develop themselves and shape their feminine identity. Thus, gender performances often take the form of body shows and sexual performances. Such an understanding of the female gender and the performances is the main axis of the discourse of libidinal economy. A new economic discourse that is based on the intersection of gender and economics. An intersection in which the axis of the economy and the sexual body intertwine. The female sexual body is the link in this intersection. Therefore, a woman's sexual characteristics become her most important gender characteristics. That is, gender is more about sex and its reproduction.
Kamran sheivandi; fazlollah hasanvand; maryam abdolahi moghadam; mahmood Koshki
Abstract
The present study aims to compare the psychological characteristics of high school students involved in cyberspace and ordinary students. The statistical population of this study included all students of high school schools in Poldokhtar city in 2017-2018, which was about 3990. According to Krejcie and ...
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The present study aims to compare the psychological characteristics of high school students involved in cyberspace and ordinary students. The statistical population of this study included all students of high school schools in Poldokhtar city in 2017-2018, which was about 3990. According to Krejcie and Morgan's table, 350 people (175 girls and 175 boys) were selected as samples based on the multi-stage sampling method. McFarlane's love of learning questionnaire (2003), Oxford Happiness (1989), Rosenberg's self-esteem, shearer and carver Life Orientation (1995), Herman's achievement Motivation (1970), and Self-Regulatory Skills of Buffard et al (1995) were used. Data were analyzed using SPSS21 software. Data analysis showed that students involved in cyberspace, significantly, have less love of learning, happiness, academic achievement motivation and poorer academic performance, lower self-esteem and at last, their life orientation was more pessimistic, but there is no significant difference between the two groups in the use of self-regulatory skills. The findings of this study suggest that the drowning of students in cyberspace from various aspects can lead to harm to them as learners of knowledge. This damage can at first, be emotional and it will attack the love of learning, happiness, self-esteem, and positive life orientation in adolescents. Next, it can lead to academic failure and inappropriate academic performance.
Yadollah Ghasemipour; Fariba Saeidi
Abstract
The aim of present study was comparing virtual social network use, attachment styles and self-knowledge among male and female students. Present study was causal-comparative study. Using cluster sampling, 207 students (male=96, female=111) were selected among students of Malayer University as statistical ...
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The aim of present study was comparing virtual social network use, attachment styles and self-knowledge among male and female students. Present study was causal-comparative study. Using cluster sampling, 207 students (male=96, female=111) were selected among students of Malayer University as statistical population. A questionnaire consisting of attachment scale, self-knowledge scale filled out by sample groups. Students were asked about the amount of they use virtual social networks such as Telegram, Instagram, WhatsApp, Imo, Line, Facebook over 24 hours. Data were analyzed by multivariable analysis of variance. Residence place of students (dormitory and home) statistically was controlled. Results showed statistically significant differences (P<0/05) in self-knowledge, avoidant style of attachment, and amount of social networks usage between male and female students. Female students had higher scores of self-knowledge than males but lower scores of avoidant style of attachment and lower levels of social network use. Based on results psychological interventions of self-knowledge and attachment in male students relationships in social networks seems to be useful.
Karim Shabani; ali geranmayepour; shahnaz hashemi
Abstract
The present study aimed to discover the factors that detect fake news in the media, especially social networks because the speed of spreading fake news in new media and its negative impact on public opinion is irreparable in some cases. The method of this qualitative study and its statistical population ...
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The present study aimed to discover the factors that detect fake news in the media, especially social networks because the speed of spreading fake news in new media and its negative impact on public opinion is irreparable in some cases. The method of this qualitative study and its statistical population included experts in the field of communication sciences, media, and news, which were selected from the method of targeted sampling and snowball (chain reference) based on the inclusion criteria. The required information was obtained by using documentary studies and semi-structured interviews for 1720 minutes and 15 interviews with publication saturation conditions and the method of receiving participants' feedback was used to validate the thematic analysis. The results were analyzed using MAXQDA 2020 software and the thematic analysis method. The results of the analysis were formed in the form of 439 key concepts and 57 codes, 12 sub-themes, and 5 main themes of "content structure", "publishing agent", "news source", "rules", and "machine algorithms". Interpretation and analysis of data showed that the detection of fake news in the media and social networks in Iran, above all, needed to create a database to compare and model the methods of writing fake news and detect it, and more research is needed in the field. Content analysis is done in Persian to get a better understanding of fake news writing patterns in Persian.
Mina Behnam
Abstract
In the present study, the importance of Gameplay based on Shahnameh is explained in cultural and intercultural issues and in the wider context of other literary works that can be transformed into gameplay while reviewing the text of the Shahnameh. Adaptation helps to produce the work because it is aware ...
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In the present study, the importance of Gameplay based on Shahnameh is explained in cultural and intercultural issues and in the wider context of other literary works that can be transformed into gameplay while reviewing the text of the Shahnameh. Adaptation helps to produce the work because it is aware of the inherent difference between the two media. How this gameplay was adapted from Shahnameh is the subject of this study. By a method based on experimental observation and qualitative study in the field of two media, this tries to answer the question of to what extent this adaptation has led to changes in the structure and content of the literary work. Apparently, the adapter uses the text and adheres to the content with some changes to the media game modification requirements, but ultimately what happens is that the content of the main story is destroyed and several stories blend together. In other words, the adaptation is just the starting point for rewriting and rereading the literary work in games.
Hashem Atapour; Afshin Hamdipour; Samira Biparva
Abstract
Nowadays, evaluating the credibility of information in the context of social networks has become an important issue for information users. Current research aims to investigate the effect of social network credibility on information credibility through the mediating role of individual expertise among ...
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Nowadays, evaluating the credibility of information in the context of social networks has become an important issue for information users. Current research aims to investigate the effect of social network credibility on information credibility through the mediating role of individual expertise among the students of the University of Tabriz. This research is a correlational study that has been done using Structural Equation Modeling and the survey method. The population of the study was all 15732 students of UoT in the academic year 2020-2021, of which 375 students were selected as a sample using stratified random sampling. Lee and Sooh’s questionnaire was used to collect data. Data were analyzed using SEM with Partial Least Squares method. The results showed that media credibility and message credibility have a positive and direct effect on the credibility of social media information among UoT students. Furthermore, Individual expertise mediates the relationship between media credibility and message credibility with the social networks' information credibility. Therefore, it can be concluded the higher the students' understanding of media credibility (medium dependency, interactivity, and transparency) and message credibility (argument strength and information quality), the higher their understanding of information credibility. Also, individuals with high expertise have the ability to accurately evaluate and assign greater value to the role of message content and source credibility in information credibility.
Prinaz Taghavi; Hossein Aghajani Marsa
Abstract
Risky sexual behaviors are a major threat to the physical and social health of young people. Due to the global epidemic of sexually transmitted infections, the prevalence of sexually transmitted diseases in the field of risky sexual behaviors and safe sexual relations is of particular importance. The ...
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Risky sexual behaviors are a major threat to the physical and social health of young people. Due to the global epidemic of sexually transmitted infections, the prevalence of sexually transmitted diseases in the field of risky sexual behaviors and safe sexual relations is of particular importance. The research method was descriptive-correlational and the method of this research was structural equation model and the data were analyzed by SPSS25 and Smart PLS3 (pls3). The statistical population of the present study includes all parents of social network users who are both men and women. Married students of Tehran Azad University had at least one child. 50 students were selected by stratified random sampling method and a questionnaire was completed and collected from them. The results of the analysis showed that there is a significant relationship between the use of social networks and sexually transmitted diseases due to high-risk behavior and its sub-components such as (violent sex, homosexuality, sexual perversion, sexually transmitted disease, sexual infidelity, masturbation). There is, that is, with the increasing use of social networks where sexual content is exchanged, sexually transmitted diseases due to high-risk behaviors increase. There is a significant relationship between using social networks with higher frequency to find sexual partners and the risk of sexually transmitted diseases.
Seyyed Mohammad Mirtaghian Rudsari; Mehdi Karoubi; Najmeh Gharibi; Mahshid Nasouti
Abstract
The synergy between tourism and social networks has become a megatrend; To the extent that the two are unbelievably interdependent. The purpose of the present study is to investigate the behavior of e-loyalty of tourists in this megatrend and its influencing factors. The statistical population of the ...
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The synergy between tourism and social networks has become a megatrend; To the extent that the two are unbelievably interdependent. The purpose of the present study is to investigate the behavior of e-loyalty of tourists in this megatrend and its influencing factors. The statistical population of the study is the user tourists on social networking sites (SNSs). The statistical sample was 1599 persons. An electronic questionnaire was used for data collection. Data were analyzed using SPSS25 and Lisrel8.5 software packages. The finding confirms the impact of the e-servicescape on e-trust, e-satisfaction, e-commitment, and e-loyalty. E-trust has also influenced e-satisfaction and e-loyalty. In addition, e-satisfaction has influenced e-commitment and e-loyalty. Based on the findings, it can be suggested that SNSs’ managers pay more attention to elements of the e-servicescape such as visual appeal, value for fun, usability, customization/personalization, and interactions. Also, other practical suggestions were made. Also, other practical suggestions were made.